C# – Socket开发

using System;
using System.Net.Sockets;
using System.Net;  
using System.Threading;
using System.Text;

namespace TsetC001
{
	class MainClass
	{
		// 服务器
		private static byte[] result = new byte[1024];  
		private static int myProt = 8885;   //端口  
		static Socket serverSocket;  
		static void Main(string[] args)  
		{  
			//服务器IP地址  
			IPAddress ip = IPAddress.Parse("127.0.0.1");  
			serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);  
			serverSocket.Bind(new IPEndPoint(ip, myProt));  //绑定IP地址:端口  
			serverSocket.Listen(10);    //设定最多10个排队连接请求  
			Console.WriteLine("启动监听{0}成功", serverSocket.LocalEndPoint.ToString());  
			//通过Clientsoket发送数据  
			Thread myThread = new Thread(ListenClientConnect);  
			myThread.Start();  
			Console.ReadLine();  
		}  

		///   
		/// 监听客户端连接  
		///   
		private static void ListenClientConnect()  
		{  
			while (true)  
			{  
				Socket clientSocket = serverSocket.Accept();  
				clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello"));  
				Thread receiveThread = new Thread(ReceiveMessage);  
				receiveThread.Start(clientSocket);  
			}  
		}  

		///   
		/// 接收消息  
		///   
		///   
		private static void ReceiveMessage(object clientSocket)  
		{  
			Socket myClientSocket = (Socket)clientSocket;  
			while (true)  
			{  
				try  
				{  
					//通过clientSocket接收数据  
					int receiveNumber = myClientSocket.Receive(result);  
					Console.WriteLine("接收客户端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber));  
				}  
				catch(Exception ex)  
				{  
					Console.WriteLine(ex.Message);  
					myClientSocket.Shutdown(SocketShutdown.Both);  
					myClientSocket.Close();  
					break;  
				}  
			}  
		}

		// 客户端
		/*private static byte[] result = new byte[1024];  
		static void Main(string[] args)  
		{  
			//设定服务器IP地址  
			IPAddress ip = IPAddress.Parse("127.0.0.1");  
			Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);  
			try  
			{  
				clientSocket.Connect(new IPEndPoint(ip, 8885)); //配置服务器IP与端口  
				Console.WriteLine("连接服务器成功");  
			}  
			catch  
			{  
				Console.WriteLine("连接服务器失败,请按回车键退出!");  
				return;  
			}  
			//通过clientSocket接收数据  
			int receiveLength = clientSocket.Receive(result);  
			Console.WriteLine("接收服务器消息:{0}",Encoding.ASCII.GetString(result,0,receiveLength));  
			//通过 clientSocket 发送数据  
			for (int i = 0; i < 10; i++)  
			{  
				try  
				{  
					Thread.Sleep(1000);    //等待1秒钟  
					string sendMessage = "client send Message Hellp" + DateTime.Now;  
					clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage));  
					Console.WriteLine("向服务器发送消息:{0}" + sendMessage);  
				}  
				catch  
				{  
					clientSocket.Shutdown(SocketShutdown.Both);  
					clientSocket.Close();  
					break;  
				}  
			}  
			Console.WriteLine("发送完毕,按回车键退出");  
			Console.ReadLine();  
		}*/
	}
}

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